ISBN: 9781913724931
Paperback • 360pp • £10
129 mm x 198 mm
31 October 2022
BIC: WD, GP, HBTB
Territory: World English
Playing with Reality
Gaming in a Pandemic
£10.00
BUY NOW
What was it that got you through the Covid-19 pandemic? For some it was long walks; others turned to home baking. For millions it was video games, a booming industry which exploded in popularity over the pandemic years. Confined to our homes and with the lines of reality becoming blurred as everyday life shifted to screens, perhaps it was no wonder that so many of us were desperate to be transported to different worlds.
In Playing with Reality: Gaming in a Pandemic, journalist and presenter Alex Humphreys, a passionate gamer herself, investigates this extraordinary boom in the gaming industry. Charting its rise, Alex interviews players and developers, sharing a glimpse of what was going on behind closed doors as studios closed and games were finished from home. Playing with Reality explores exactly what it was that made gaming a lifeline for so many, and what the future holds as we look to the metaverse.
Alex’s work is a masterpiece in journalism. She demonstrates a thorough understanding of the big picture around gaming, technology, and society. Alex considers the implications for our future with a clear and thoughtful voice. To have collected so many useful perspectives from change makers is a gift to readers, and hopefully an inspiration to many.
Jeremy Dela Rosa, Leyline (formerly Blizzard Entertainment)
Alexandra brilliantly chronicles the boundless creativity of an industry persevering through unprecedented times.
Aaryn Flynn